Cover of Max K. Agoston: Computer Graphics and Geometric Modelling

Max K. Agoston Computer Graphics and Geometric Modelling

Implementation & Algorithms

Price for Eshop: 3084 Kč (€ 123.4)

VAT 0% included

New

E-book delivered electronically online

E-Book information

Springer London

2005

PDF
How do I buy e-book?

978-1-84628-108-2

1-84628-108-3

Annotation

Possibly the most comprehensive overview of computer graphics as seen in the context of geometric modelling, this two volume work covers implementation and theory in a thorough and systematic fashion. Computer Graphics and Geometric Modelling: Implementation and Algorithms, covers the computer graphics part of the field of geometric modelling and includes all the standard computer graphics topics. The first part deals with basic concepts and algorithms and the main steps involved in displaying photorealistic images on a computer. The second part covers curves and surfaces and a number of more advanced geometric modelling topics including intersection algorithms, distance algorithms, polygonizing curves and surfaces, trimmed surfaces, implicit curves and surfaces, offset curves and surfaces, curvature, geodesics, blending etc. The third part touches on some aspects of computational geometry and a few special topics such as interval analysis and finite element methods. The volume includes two companion programs.

Ask question

You can ask us about this book and we'll send an answer to your e-mail.