Cover of Gino van den Bergen: Collision Detection in Interactive 3D Environments

Gino van den Bergen Collision Detection in Interactive 3D Environments

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CRC Press

2003

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978-1-4822-9799-7

1-4822-9799-X

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The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the f

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