Cover of S. Gregory Boyd, Brian Pyne, Sean F. Kane: Video Game Law

S. Gregory Boyd, Brian Pyne, Sean F. Kane Video Game Law

Everything you need to know about Legal and Business Issues in the Game Industry

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CRC Press

2018

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254

978-0-429-89240-0

0-429-89240-3

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Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in internationala competition, the increasing complexity of video game features, and the explosive growth of thea industry in general, game developers can quickly find themselves in serious trouble, becominga vulnerable to copyright infringement claims, piracy, and even security breaches. Not every videoa game company has the financial resources to retain in-house counsel-which Video Game Law seeks to address by discussinga manya of the common pitfalls, legal questions, and scenarios facing the industry.a S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company.KEY FEATURES: Provides a solid understanding of intellectual property (IP) concepts and laws, includingcopyright, trademark, trade secret, and other protections that apply to video games andhow each can be employed to protect a company's unique and valuable IP Explores cutting edge legal issues that affect the gaming industry, including gambling,virtual currency, privacy laws, the Digital Millennium Copyright Act, tax incentives, andrelevant piracy laws Provides an overview of legal and privacy vocabulary and concepts needed to navigateand succeed in an industry that is constantly growing and evolving Provides illustrative examples and legal concepts from the video game industry in everychapter

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